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Posts Tagged by game

Journey – a review

November 15, 2012 Posted by L. Wollny under technology
5 Comments
LOOK AT THIS

Journey… Journey… Journey. I’m not really sure how to come at this review. It’s an odd one if I’m honest, because I really don’t know where to start describing this work. I guess I’ll start with the obvious. The first thing I noticed was that the game itself was beautiful. Not vaguely pleasant, reasonably nice graphics, Assassin’s Creed style. Genuinely exquisite, breathtaking, glorious landscapes which invited lengthy explorations. I’m talking about scenery porn. I’m not really sure how this effect was achieved, as the graphics didn’t feel any better or worse than the usual, but somehow, there was a seamlessness which made it feel… natural. Quite unlike a cheap imitation of reality, the game felt like it was in its… more

Hide and Seek

April 24, 2012 Posted by Jane Lu under creative writing
No Comments
Park

“Jane. JANE!” The door flung open. Reluctantly, I put down my pen and turned around, annoyed. “Now what?” I snapped and glared at my sister. Elizabeth stepped back as if she had been slapped. “Jane, could we play together at the playground?” she asked as she ducked her head until her chin touched her chest. “Please?” She looked up and blinked her eyes, pulling her best puppy-face. Her expression showed no other emotion but sincerity and plea. “Please?” I was about to shout at her, or perhaps chase her away and give her the most fearful face in my repertoire of scary looks, which was a cross between Count Dracula and Godzilla, just to make her cry. But then mother’s voice… more

TSR on tech: your weekly news summary

April 8, 2012 Posted by Elliot Davies under TSR on tech
No Comments
Sergey Brin, modelling a prototype model of Google's augmented reality glasses. Photo: Thomas Hawk

After a couple of weeks’ absence, owing in part to very slow news weeks (and one to a brief Soviet takeover), TSR on tech is back this week with a round up of all the week’s most important, interesting, and inspiring technology stories. We unfortunately have to start off grimly with cuts at Yahoo!, but then we get to look at how busy the world has been arresting hackers and discover a very cool new idea from Google, so it’s not all bad. Without further ado, read on! Business The big story this week was of course the laying off of 2,000 employees at Yahoo!, representing 14% of the permanent workforce. The cuts, championed by CEO Scott Thompson, are the largest… more

Mass Effect 3

March 21, 2012 Posted by S.A.Perkins under reviews, technology
No Comments
It's always England. Seriously. STOP BLOWING US UP, AMERICA!

So, after playing it for more than a week, I’ve decided to at last review Mass Effect 3, something which my editor has been harassing me to do for a while. Now, I appreciate that I did tell him if anyone else were to do this review I would actually tear someone’s face off, but come on, did he really expect me to stop playing long enough to review it? However, I’ve managed to tear myself away – mostly because I realised I do also have coursework I sort of need to do – and so here it goes: my very, very long-winded way of saying “It’s amazing.” Gameplay-wise, things have only got better. The cover system has been tweaked… more

Game review: Okami

February 9, 2012 Posted by Jaz Vassie under reviews, technology
No Comments
The cover for the Wii version

Rating: 12+ (non-realistic-looking violence towards human characters and mild language) Platforms: Playstation 2, Nintendo Wii Honestly, if it wasn’t for my dad buying this game for my sister’s birthday, I would never have played it. Although the cover art is beautiful, I’d been misled by the displays of games, books and movies before. It shows a white wolf rearing up on its hind legs, snarling at an object to the right, and for all it is worth, the game could well be a role-playing game about fighting. But this was a gift, so we gave the games jacket a proper look, and were pleasantly surprised to discover that it actually was about a wolf. I’m not a big fan of… more

I Am Error: A Guild Wars retrospective, part 2

December 21, 2011 Posted by S.A.Perkins under I Am Error
No Comments
DRAMATIC POSE!

Continued from part 1. The first expansion, Factions, is more of the same, adding a shorter yet no less epic main storyline and two more classes, as well as a whole new Asia-themed world to explore, which is my favourite yet. The enemies aren’t as varied as I’d have liked because the same overarching villain is fought throughout the story and his servants basically comprise the enemies in most missions and areas, but that isn’t to say they aren’t good to fight – they’re tricksy little buggers who decide to explode with area-effect nonsense every time you kill one, and my paper-thin assassin with super low health was basically screwed once I’d weakened down a group of five or so,… more

Assassin’s Creed: Revelations

December 8, 2011 Posted by Joanna Starzynski under reviews, technology
No Comments
Ah, you messed with the wrong dude.

Duh. Duh. Duh-duh. Duh-duh duh… No, that’s not the “duh duh duh” response, it’s an attempt to replicate the beginning of the E3 Assassin’s Creed: Revelations trailer with WoodKid Iron as the backing song. When the trailer was first released it caused (at least for me) jaw dropping anticipation for the final episode of the saga. But does the game live up to the anticipation? This long-awaited Assassin’s Creed is the most anticipated game of the year as far as I’m concerned. The game takes place within the mind of Desmond Miles, who is comatose after the events of Brotherhood (I’ll try not to reveal any spoilers so you’ll have play it to find out). Stuck in the Animus, a computer… more

The Elder Scrolls V: Skyrim – a review

November 29, 2011 Posted by Adam Kadow under reviews, technology
3 Comments
Skyrim

I can’t quite put into words how excited I was for the day that this game was released. I felt like a child again, the day before Christmas, impatiently waiting for presents to be placed under the tree. I love the Elder Scrolls series with all my heart, and I can’t honestly give a review of this title without any bias, but I will try to bring up any criticisms that I can think of, as painful as it will be. To those who haven’t heard of the series before, Elder Scrolls is a series of rather excellent role playing games by Bethesda dating back to 1991 and The Elder Scrolls: Arena. The series was always pretty damn popular, but the… more

Thinking with portals: a Portal 2 review

November 24, 2011 Posted by L. Wollny under reviews, technology
No Comments
Portal 2

Ever since the announcement of Portal 2, the game had been collecting doomsayers like Rattmann collects Companion Cubes.  After all, this is tampering with a classic game. So many things could go wrong. The original Portal was partly loved for its short length – it had no time to decay in quality – so any full length game carries the risk of becoming boring, or worse, gimmicky. Even the most resolute Valve devotee seemed to half-expect Portal 2 to be a truly awful failure. And the most spectacular thing about Portal 2 is how, in the face of all this scepticism, it manages to be so solidly not bad. As a game, it is incredibly hard to fault. The graphics… more

I Am Error: Gears of War 3

November 2, 2011 Posted by S.A.Perkins under I Am Error
No Comments
Gears of War 3

Gears of War 3 is the much awaited finale to the Gears of War trilogy. You know the general idea by now: the world is absolutely buggered, there is some insidious alien threat that will destroy the planet (ten points for originality), and men who look like part of the Steroid Enthusiast Weekly readership run around with giant guns, apparently capable of doing the job of an entire army with only four men, leading to significant job cuts and a hard time for all. That’s essentially the main gist of Gears 3 as well, save for some slight – and oh do I mean slight – differences. There will be severe spoilers in this review, so if you’d rather not… more

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