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Posts Tagged by storyline

I Am Error: The Greatest Trilogy – A Look Back, Part 1

March 4, 2013 Posted by S.A.Perkins under I Am Error
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mass-effect

Note: Spoilers galore in here. If you haven’t played the games and don’t want to know what happens, probably go somewhere else. I am very well aware that this is by no means new or current, and I do not make any attempt to forget that I constantly talk about these games, however, as the final downloadable content is near to be released, it is time for me to get all nostalgic and reminisce about the games which I love so very, very much. If you have ever read a review or an article of mine, you’ll probably have heard me reference them at some point; I do it more than is good for any sane human being and I… more

I Am Error: Open world or linear?

May 9, 2012 Posted by S.A.Perkins under I Am Error
4 Comments
If this was an actual world... Well, we'd all be eaten by dragons, but it would still be awesome.

I’m sure the wider world has by now experienced Skyrim, which means most people should be familiar with the term “open world games.” True, there were other open world games before Skyrim, for example Red Dead Redemption, which is very, very good, and Grand Theft Auto, which is very, very bad (strange how Rockstar manages to occupy both ends of the spectrum), but Skyrim really brought home the open world style, and of course – the most important thing – they did it well. But which are better: open world or linear games? There is one major problem with open world games, in that, if you take examples like Skyrim and Red Dead, there’s just so damn much to experience that you… more

I Am Error: An analysis of current RPG games

October 13, 2011 Posted by S.A.Perkins under I Am Error
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IAE logo

This is the big one. Can I get through this article without mentioning that certain game by BioWare? I hope so, otherwise I may have to consult a psychiatrist about my deeply ingrained addiction, considering I’m actually playing it while writing. Moving on though, I thought that this time I would move away from topics about video games as a whole, away from issues of controversy and such things (I don’t half sound like a pretentious arse when I talk about that sort of thing), and instead I’m simply going to talk about my favourite genre of video games: the RPG (and now you can see why it’s going to be hard for me not to mention That Which Must… more

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